The Daily PWN 87: GOHA Crazy

July 1st, 2009

Today we’re talking about hockey in virtual worlds. Yes, I know it sounds crazy but it might surprise you to find out that there actually are active and popular hockey leagues functioning in virtual worlds such as Second Life. One such league is the Global Online Hockey League otherwise known as GOHA.

GOHA is active in Second Life, a virtual world where you can maintain ownership of digital land and property including creations of your very own. The virtual world features physics, scripting capabilities and the ability to manage a large group or audience necessary to form and maintain a fully functioning hockey league.

You don’t have to take my word for it, they have a weekly tv show called Sunday Night Hockey where hosts Kert Upshaw and Bedtime Bobbysocks (Second Life names) call play-by-play action live as a game is filmed and broadcast on an upcoming television network called Treet.TV. You might recognize the name from my previous posts as I have been a producer and host for the network since last December.

The rules of GOHA Hockey are nearly identical to official rules of the real-world leagues. Penalties result in time in the penalty box and every play starts with a face off. Aiming for the net and getting past the goalie requires some level of skill.

There are plenty of teams in the league with names like Whales, Cobras, Wolves, Moose, Ice Lords and more. There is even a European league available to players that can’t make the play times more suitable for the Western Hemisphere.

The rink they use can be customized for each team to act as home team. There are locker rooms, concession stands and there is even an arcade for entertainment between the games.

This sounds like a big advertisement but I assure you it really isn’t. If you’re a gamer and you love the idea of actually playing hockey on your computer with an entire team of opponents while being able to hold on to your own stats and reputation, you may want to download a Second Life client and do a search for GOHA. Tell them Zen Paine sent you.

 
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The Daily PWN 86: Flora and Faunasphere

June 30th, 2009

The Daily PWN is back and we’re kicking things off with a giveaway. You could be the winner of a prized beta invitation to the newest game from Big Fish Games and designed by the lead designer from Asheron’s Call. The game is Faunasphere and we have secured 5 beta invitations for you the listener.

To win, all you have to do is email matt@dailypwn.com and name your number one favorite game of all time as well as give me a few reasons why you should be selected for the prize. The first five qualifying submissions will receive the invitations so act fast!

 
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Matt Ryan’s Top 5 RTS Games

June 6th, 2009

In the world of gaming there is a big division between gamers that play FPS and those that prefer RTS (Real-time strategy). Some if not most gamers play both but the preference of one to another will always be the catalyst for heated discussions at the local LAN party where time spent on games is precious and everyone wants their favorite to be the one with the most game time. Personally, I am one of those gamers that shifts their preference between RTS and FPS every few months or as the mood suits me.

Real-time strategy games have a history about them dating back to the consoles of the 1980’s. Herzog Zwei is considered by many gaming historians to be the root of the modern RTS. There is a big debate as to whether or not Dune 2 deserves that distinction though my personal opinion is that Herzog Zwei was there in 1989 with a basic layout that features two opposing sides commanding troops in real time while defending their bases.

Since then, the genre has exploded and enjoyed tremendous acclaim as a preferred flavor of gaming for players that just love to thing strategically rather than simply test their reflexes. I give you my list of my personal favorite RTS games of all time.

5. The Moon Project
Part of the Earth 2150 family, The Moon Project is an RTS that enjoyed some popularity in Germany and a lot less attention here in the States. It featured ideas such as night and day and their effect on solar power generators as well as the ability to take components and construct units from them. It was a very good looking RTS for its time and if it had taken off in the states as well as it did in Germany it might have a place on many popular websites as one of the groundbreaking RTS of its time. Sadly, this game was one of the forgotten members of its genre losing out on much of its well-deserved credit for giving some new ideas to the new blend of strategy games.

4. Battle for Middle Earth II
The Battle for Middle Earth series is one you really should play with a good set of speakers and a decent sub woofer. The reason here is because there is, in my opinion, no more thrilling sound in this genre then that of an entire cavalry of horses galloping through the map and trampling over an opposing army. This is a quality of sound effects sadly lacking in this genre that Lord of the Rings managed to not only pull off but do it right the first time. That aside, the series tells the story of the Lord of the Rings in a way that works very well for the game style. Some things may not be exactly to-the-book accurate in order to balance things a bit though in the course of the game you will find that it really doesn’t matter.

3. Command & Conquer: Zero Hour
Generals was a brilliant release from this series and it was only improved upon with the Zero Hour expansion. Sadly, this release was given very little support from Electronic Arts in the form of patches and ongoing tweaking though it was still one of the more entertaining and balanced games of its series. While Tiberium Wars and Kane’s Wrath are cursed with syncing issues that abruptly end multiplayer games, Zero Hour seems to be just a little more relaxed in regards to its handling of packet loss. This edition features warfare between American, Chinese and the mysterious GDI faction that gives you an array of different tactics within each faction. You can be a lazer obsessed American general with an arsenal of laser turrets and aircraft that zap down any ground-to-air missiles heading their way or a Chinese general with a seemingly endless amount of infantry at his disposal to barrage your opponents base with. There are a lot more options available to you, but this is supposed to be a brief summery of why I love this game.

2. Warcraft II
This choice might garner some very intense disagreement among the Warcraft fans out there. Warcraft II received very little longevity compared to Warcraft III which is still being played today thanks to expansions such as Frozen Throne and custom scenarios like Defense of the Ancients. Warcraft II introduced the idea of having air, land and sea units in your arsonal which at the time in the genre was a remarkable undertaking. Griffins attacked from above while battleships waged war from sea. Game play was a bit more exciting and the game felt more like the original Warcraft players came to know and love from the initial release.

1. StarCraft
StarCraft, released in 1998, has won more acclaim from players than any other RTS to date. In fact, StarCraft still has a very active playerbase even eleven years after initial release. This is a remarkable undertaking for any game title and for this to have been accomplished by Blizzard on not one but multiple of its offerings in this genre is the reason why Blizzard has enjoyed so much success. StarCraft features a very balanced playing system with three possible races to choose from. The Terran are what you might consider to be the humans in the conflict, the Zerg which resemble the aliens that Sigourney Weaver would have chased around the galaxy and the Protoss which control warp gates that bring their buildings and forces in to whatever world combat is set to commence within. Will StarCraft manage to keep its magic with the release of StarCraft 2? We’ll find out.

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Matt Ryan’s Top 5 FPS Games Available on Steam

June 4th, 2009

I’ll start this off with a disclaimer. I love Steam as well as any other service that allows you to re-download your games should you lose them in a format and reinstall or any other situation. You buy them once and never have to buy them again. This is brilliant to me and is quickly becoming the method I prefer to purchase my gaming content. That said, this is an opinion piece and should be taken as such.

#5: Counter-Strike Source
For around a decade now, Counter-Strike has been the go-to game for first person shooters that need a quick fix either at home or at the LAN party. Call of Duty carries a lot of weight with it but Counter-Strike brings a presence everyone in the gaming community can relate to. This game had its roots as the most successful mod for the original Half Life and continues to be distributed with Half Life 2. Repetitious, definitely!

#4: Bioshock
2k Boston developed a unique FPS that features an underground city built by a political extremist with a distaste for Russian, American and Christian ideals. The city is home to doctors and scientists that develop practices outside the realm of morality and the result is quite disturbing. People get obsessed with being spliced with genetic code that enhances their natural abilities, eventually becoming mutants that are less than pleasing to the eyes. This is a first person shooter with a lot going for it in terms of unique style.

#3: Call of Duty 4: Modern Warfare
Yes, Call of Duty has a new release since CoD4 came out though this game really set the stage for a new level of FPS set in a modern era. It became an instant favorite among serious gamers and features combat in a modern situation. The multiplayer features are copied by many new games coming out including Combat Arms. As you gain points and experience in multiplayer action you also gain rank and access to weapons. This encourages newer players to work towards something while players with more experience can enjoy benefits of having more options available to them. Don’t worry though, you can always pick up someone’s amazingly customized firearm when they die even as a private.

#2: Left 4 Dead
The title says it all. There are four of you left to fight off an endless horde of zombies that have taken over mostly all of the civilized world. Sure there are other survivors immune to the virus that infected the vast majority of the worlds population but before you can get rescued by them you must fight your way through. In roughly 45 minutes you and your three friends fight through around 1,500 zombies in the ruins of human civilization while attempting to keep each other alive. Doing so is harder than it looks especially when you choose to join a random game with team mates you may have never met before. This game is tied in to Steam in such a way that it makes it very easy to find your friends in game and join their servers. This is a first-rate coop game.

#1: Half Life 2
The game that started it all is still probably my personal favorite Steam game out there. This is the second chapter in the story of a scientist that accidentally sets off a cataclysmic chain of events releasing creatures from another dimension in to this world. He fought through impossible odds in the original Half Life to get out of Black Mesa and he continues his struggle on the surface after the world has come under rule of a fascist dictator at the beck and call of his alien overlords. Brilliant game with an amazing presence in the gaming world.

Matt Ryan Game Reviews

Rain Stick Reviewed

May 27th, 2009

Rain Stick is one of the more popular iPod Touch and iPhone apps out there today. It features one purpose, simulating a rain stick. It does so using the accelerometer built in to the device to determine pitch allowing the program to play the sound effect of a rain stick being rotated on its vertical axis. There is a status bar on the side that indicates where the majority of the tiny pieces are located in the stick and when they gather on one end the sound comes to a trickling halt.

Here is where simple graphics make all the difference in the world. As you jostle your iPhone about and turn it upside down hoping for more of the soothing sound the background moves with you simulating an actual environment using the screen of the iphone as your eyes in to this tropical jungle. It isn’t pinpoint accurate with your motions but it is a surprisingly smooth addition to this very simple application.

In addition to the background, the name of the program so prominently displayed on the UI rotates with the device. This may not be the best aspect of the program but it does show the creator has a mind for branding. If you are looking over the shoulder of someone playing with Rain Stick you can’t miss the name of the program.

Rain Stick iPhone iPod Touch
Feature Out of 5 Score Value
Challenge 1 2 10
Control 5 5 5
Flow 3 6 10
Gameplay 5 20 20
Graphics 5 15 15
Optimization 5 10 10
Platform Support 5 5 5
Plot / Storyline 1 2 10
Replayability 4 4 5
Sound 5 10 10
TOTAL: 79 100

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